A downloadable game for Windows

Final goal of this project is to make a simple yet interesting wizard battle simulator with surtan roguelike elements.

Settings explaned:

resX - screen width

resY - screen height

start X - player's starting position (column)

start Y - player's starting position (row)

undead number - number of undead type enemies

ghost number - number of ghost type enemies

diff - difficulty

start mana - mana points given at the start of the game

seed - game seed

Controls:

Controls are all text-based, so you need to press Enter after every command

w, a, s, d - Walking

c + w, a, s, d, wd, sd, as, aw (or r for radial attack)  - Cast a directional spell

tp - Teleport.  After entering the command you start to walk as a ghost, so you can see where are you teleporting. To stop casting the spell write tp instead of a direction

q + w, a, s, d - Dig walls

e + w, a, s, d - Place walls

Info text:

kills - It's the number of dead guys... shocking...

mana - Your current mana points

c - Directional cast mana cost

tp - Teleport cost

r - Radial attack cost

inv - Number of walls in your inventory

Loop mecanics:

After winning the stage you can go to a loop or end the game.

If you choose to loop you could generate a new location or leave it as it is.

Difficulty changes:

Between 1 and 10 - Enemy ai stupidity and spell cost

10 and upwards - Only spell cost

If you will set the difficulty to 0 enemies will not move at all

For the begining you could try this setup:

resX: 30

resY: 30

start X: 15

start Y: 15

undead number: 3

ghost number: 3

diff: 6

start mana: 12

seed: Just smash numpad - it will probably work



Updated 6 days ago
StatusIn development
PlatformsWindows
AuthorSasSosis
GenreSimulation
Tags2D, Retro, Text based, Top-Down
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
XOY v0.5.zip 6 MB

Install instructions

Microsoft defender can see this file as a virus, so if you want to play it you should disable it for a few minutes (it is not a virus, I promise)

Development log

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